Omarchy

ODK: A Rust and GPUI Kit for Omarchy Apps, With Sandboxed .oma Bundles

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Chris Hallas introduced ODK, the “Omarchy Development Kit,” on X on October 24, Omarchy Central reports. It’s a foundation for building consistent, themed native apps for Omarchy, “based on Rust and GPUI, moving away from Quickshell.” That’s his kit’s choice, not a change to Omarchy’s own shell.

Two projects in one repo

  • ODK: write Rust apps with a GPUI interface that follows your Omarchy theme, with an embedded Luau engine for plugins, all from one odk crate.
  • OMA: an app is a <App>.oma/ directory, and the oma program verifies, installs, sandboxes and starts it, a bit like a macOS .app with least-privilege sandboxing.

It lives on his personal GitHub, not the official Omarchy org, and it’s very early.

Review before you install: this is third-party, community software. Read the scripts and README yourself before running anything, and only try it on hardware you can afford to wipe.

My take

Sandboxed app bundles on a Linux desktop is exactly the direction I want plugins and apps to go. Worth watching.

God Bless, and Use the Source!

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