Vulkan 1.4.368 is out as this week’s spec update, Phoronix reports. It’s small, with six issues fixed, but it brings two new extensions.
- VK_EXT_vertex_address_binding_unrestricted, drafted by Valve’s Mike Blumenkrantz, relaxes address validation in a specific vertex-buffer optimization case so drivers can save memory.
- VK_NV_internal_handle lets apps and engines get opaque internal NVIDIA driver handles for some Vulkan objects and pass them to other NVIDIA APIs.
My take
Weekly spec bumps like this are how Linux gaming keeps getting better a little at a time.
God Bless, and Happy hacking!